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gml_Object_obj_battle_enemy_attack_martlet_final_feather_ext_feather_Step_1

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if live_call()
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    return global.live_result;
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var can_trail = false
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trail_cc_current += 1
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if (trail_cc_current >= trail_cc_max)
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{
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    can_trail = true
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    trail_cc_current = 0
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}
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if (can_trail == true)
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{
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    ds_list_add(x_list, x)
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    ds_list_add(y_list, y)
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    ds_list_add(angle_list, image_angle)
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    while (ds_list_size(x_list) > max_points_trail)
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    {
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        ds_list_delete(x_list, 0)
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        ds_list_delete(y_list, 0)
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        ds_list_delete(angle_list, 0)
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    }
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}