1 |
x_store = 0 |
2 |
y_store = 0 |
3 |
angle_store = 0 |
4 |
x_center = obj_dialogue_box_battle_transformation_any.x |
5 |
y_center = obj_dialogue_box_battle_transformation_any.y |
6 |
can_radius_increase = true |
7 |
sign_modifier_radius = 1 |
8 |
time_elapsed_radius = 0 |
9 |
time_increase_radius = 1 |
10 |
max_rise_radius = 35 |
11 |
sign_modifier_skew = 1 |
12 |
time_elapsed_skew = 0 |
13 |
time_increase_skew = 1 |
14 |
max_rise_skew = 35 |
15 |
if (!instance_exists(obj_martlet_body)) |
16 |
{ |
17 |
time_max_radius = 45 |
18 |
time_max_skew = 90 |
19 |
} |
20 |
else |
21 |
{ |
22 |
time_max_radius = 60 |
23 |
time_max_skew = 120 |
24 |
} |
25 |
feather_angle_master = 0 |
26 |
feather_angle_speed = 4 |
27 |
feather_sprite = 2279 |
28 |
fcreate_count_max = 6 |
29 |
fcreate_count = 0 |
30 |
fcreate_alarm = 360 / feather_angle_speed / fcreate_count_max |
31 |
event_user(0) |
32 |
alarm[11] = 300 |
33 |
if (!audio_is_playing(snd_mart_wind)) |
34 |
audio_play_sound(snd_mart_wind, 20, 1) |