| 1 |
x_store = 0; |
| 2 |
y_store = 0; |
| 3 |
angle_store = 0; |
| 4 |
x_center = obj_dialogue_box_battle_transformation_any.x; |
| 5 |
y_center = obj_dialogue_box_battle_transformation_any.y; |
| 6 |
can_radius_increase = true; |
| 7 |
sign_modifier_radius = 1; |
| 8 |
time_elapsed_radius = 0; |
| 9 |
time_increase_radius = 1; |
| 10 |
max_rise_radius = 35; |
| 11 |
sign_modifier_skew = 1; |
| 12 |
time_elapsed_skew = 0; |
| 13 |
time_increase_skew = 1; |
| 14 |
max_rise_skew = 35; |
| 15 |
if (!instance_exists(obj_martlet_body)) |
| 16 |
{ |
| 17 |
time_max_radius = 45; |
| 18 |
time_max_skew = 90; |
| 19 |
} |
| 20 |
else |
| 21 |
{ |
| 22 |
time_max_radius = 60; |
| 23 |
time_max_skew = 120; |
| 24 |
} |
| 25 |
feather_angle_master = 0; |
| 26 |
feather_angle_speed = 4; |
| 27 |
feather_sprite = 2279; |
| 28 |
fcreate_count_max = 6; |
| 29 |
fcreate_count = 0; |
| 30 |
fcreate_alarm = 360 / feather_angle_speed / fcreate_count_max; |
| 31 |
event_user(0); |
| 32 |
alarm[11] = 300; |
| 33 |
if (!audio_is_playing(snd_mart_wind)) |
| 34 |
audio_play_sound(snd_mart_wind, 20, 1); |