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gml_Object_obj_battle_enemy_attack_smoke_puff_Step_0

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1
if (image_alpha < 1)
2
{
3
    image_alpha += 0.2
4
    return;
5
}
6
vspeed -= vspeed_inc
7
if (vspeed < (-vspeed_max))
8
    vspeed = (-vspeed_max)