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gml_Object_obj_battle_enemy_attack_starlo_bell_guns_checker_Step_0

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1
if (boss_fade_in == true)
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{
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    if (boss_draw_alpha < 1)
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        boss_draw_alpha += 0.05
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    else
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    {
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        instance_destroy()
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        return;
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    }
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    if instance_exists(obj_battle_enemy_attack_starlo_bell)
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        obj_battle_enemy_attack_starlo_bell.image_alpha -= 0.1
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}
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else if (boss_draw_alpha > 0.5)
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    boss_draw_alpha -= 0.05
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with (obj_starlo_boss_body)
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    image_alpha = other.boss_draw_alpha
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with (obj_starlo_boss_head)
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    image_alpha = other.boss_draw_alpha