1 | if (boss_fade_in == true) |
2 | { |
3 | if (boss_draw_alpha < 1) |
4 | boss_draw_alpha += 0.05 |
5 | else |
6 | { |
7 | instance_destroy() |
8 | return; |
9 | } |
10 | if instance_exists(obj_battle_enemy_attack_starlo_bell) |
11 | obj_battle_enemy_attack_starlo_bell.image_alpha -= 0.1 |
12 | } |
13 | else if (boss_draw_alpha > 0.5) |
14 | boss_draw_alpha -= 0.05 |
15 | with (obj_starlo_boss_body) |
16 | image_alpha = other.boss_draw_alpha |
17 | with (obj_starlo_boss_head) |
18 | image_alpha = other.boss_draw_alpha |