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gml_Object_obj_battle_enemy_attack_starlo_gun_parent_Draw_0

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1
if (can_fire == -1)
2
{
3
    draw_set_color(c_white)
4
    draw_set_alpha(0.5)
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    for (var i = line_segments; i > 0; i--)
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        draw_line_width(x_start[i], y_start[i], (x_start[i] + x_target), (y_start[i] + y_target), 3)
7
    draw_set_alpha(1)
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}
9
draw_self()