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gml_Object_obj_battle_enemy_attack_starlo_horseshoe_Draw_0

(view raw script w/o annotations or w/e)
1
draw_self()
2
draw_set_color(c_black)
3
draw_circle(x, target_y, 6, false)
4
draw_set_color(c_white)
5
draw_circle(x, target_y, 5, false)