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gml_Object_obj_battle_enemy_attack_starlo_outro_target_Create_0

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1
target_radius_max = 40
2
target_radius_current = target_radius_max
3
target_radius_deg = 90
4
target_draw_alpha = 0
5
image_alpha = 0
6
alarm[0] = 20
alarm[0]

is_active = true
7
is_active = false