1 | if (!instance_exists(obj_heart_battle_fighting_red)) |
2 | return; |
3 | draw_sprite_ext(spr_battle_enemy_attack_ceroba_white_soul, 0, obj_heart_battle_fighting_red.x, obj_heart_battle_fighting_red.y, 1, 1, 0, c_white, rope_soul_overlay_alpha) |
4 | draw_sprite(spr_battle_enemy_starlo_soul, 0, obj_heart_battle_fighting_red.x, obj_heart_battle_fighting_red.y) |