1 | if (aim_target == -4) |
2 | return; |
3 | draw_set_alpha(target_draw_alpha) |
4 | draw_set_color(c_red) |
5 | draw_circle(x, y, 14, false) |
6 | draw_set_color(c_black) |
7 | draw_circle(x, y, 12, false) |
8 | draw_set_color(c_red) |
9 | draw_circle(x, y, 3, false) |
10 | draw_set_alpha(1) |
11 | draw_set_color(c_white) |
12 | draw_sprite_ext(spr_battle_enemy_attack_starlo_take_aim_circle, 0, x, y, target_radius_current, target_radius_current, 0, c_white, target_draw_alpha) |