1 | if live_call() |
2 | return global.live_result; |
3 | if can_draw_ghost |
4 | draw_sprite_ext(sprite_index, image_index, x, y, 2, 2, 0, c_white, (alt_alpha * image_alpha)) |
5 | var index = 0 |
6 | if (base_sprite != spr_flowey_nice) |
7 | index = image_index |
8 | draw_sprite_ext(base_sprite, index, x, y, image_xscale, image_yscale, 0, c_white, (base_alpha * image_alpha)) |