1 | if live_call() |
2 | return global.live_result; |
3 | flowey_shake_noloop = false |
4 | starting_point_x = x |
5 | starting_point_y = y |
6 | draw_position_x = starting_point_x |
7 | draw_position_y = starting_point_y |
8 | image_speed = 1 |
9 | image_index = 0 |
10 | can_talk_no_loop = false |
11 | hit_self_count = 0 |
12 | audio_pitch = 1 |
13 | audio_decrease_rate = 0.1 |
14 | can_decrease_audio = true |
15 | audio_silence_rate = 0.02 |
16 | execute_audio_silence = false |
17 | flowey_shake_intensity = 0 |