| 1 | var battle_enemy_name = global.battle_enemy_name; |
| 2 | if (global.game_mode == "customs") |
| 3 | { |
| 4 | if (!instance_exists(obj_battle_generator)) |
| 5 | instance_create(0, 0, obj_battle_generator); |
| 6 | instance_destroy(); |
| 7 | } |
| 8 | else if (global.game_mode == "yellow") |
| 9 | { |
| 10 | if (battle_enemy_name == "decibat") |
| 11 | { |
| 12 | script_execute(scr_generate_battle_decibat_intro); |
| 13 | } |
| 14 | else |
| 15 | { |
| 16 | if (!instance_exists(obj_battle_generator)) |
| 17 | instance_create(0, 0, obj_battle_generator); |
| 18 | instance_destroy(); |
| 19 | } |
| 20 | } |