1 | var battle_enemy_name = global.battle_enemy_name |
2 | if (global.game_mode == "customs") |
3 | { |
4 | if (!instance_exists(obj_battle_generator)) |
5 | instance_create(0, 0, obj_battle_generator) |
6 | instance_destroy() |
7 | } |
8 | else if (global.game_mode == "yellow") |
9 | { |
10 | if (battle_enemy_name == "decibat") |
11 | script_execute(gml_Script_scr_generate_battle_decibat_intro) |
12 | else |
13 | { |
14 | if (!instance_exists(obj_battle_generator)) |
15 | instance_create(0, 0, obj_battle_generator) |
16 | instance_destroy() |
17 | } |
18 | } |