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gml_Object_obj_battle_justice_effect_Draw_73

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1
if live_call()
2
    return global.live_result;
3
gpu_set_blendmode(bm_add)
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draw_set_alpha(draw_alpha)
5
draw_ellipse_color((0 - overlay_offset), (0 - overlay_offset), (640 + overlay_offset), (480 + overlay_offset), c_black, c_yellow, 0)
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draw_set_alpha(1)
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gpu_set_blendmode(bm_normal)