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gml_Object_obj_big_boss_Create_0

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1
event_inherited()
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if (global.dunes_flag[24] != 0)
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{
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    instance_destroy()
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    instance_create(x, y, obj_big_boss_backtrack)
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}
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if (global.dunes_flag[16] > 0)
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    instance_destroy()
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scene = 0
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can_talk = false