1 | event_inherited() |
2 | if (global.dunes_flag[24] != 0) |
3 | { |
4 | instance_destroy() |
5 | instance_create(x, y, obj_big_boss_backtrack) |
6 | } |
7 | if (global.dunes_flag[16] > 0) |
8 | instance_destroy() |
9 | scene = 0 |
10 | can_talk = false |