1 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} ()) |
2 |
{ |
3 |
drawing_poster = 1 |
4 |
audio_play_sound(snd_mainmenu_select, 1, 0) |
5 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
6 |
with (msg) |
7 |
{ |
8 |
if (global.route == 3) |
9 |
message[0] = "* (Some blueprints...)" |
10 |
else |
11 |
{ |
12 |
message[0] = "* (Rolled-up blueprints lie in# the box.) " |
13 |
message[1] = "* (You take a look.)" |
14 |
} |
15 |
} |
16 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
17 |
return; |
18 |
} |
19 |
if (drawing_poster == 1) |
20 |
{ |
21 |
if global.dialogue_open |
22 |
return; |
23 |
if (draw_alpha < 1) |
24 |
draw_alpha += 0.2 |
25 |
if (keyboard_multicheck_pressed(0) || keyboard_multicheck_pressed(1)) |
26 |
{ |
27 |
drawing_poster = 2 |
28 |
audio_play_sound(snd_fail, 1, 0) |
29 |
scr_cutscene_end() |
30 |
} |
31 |
} |
32 |
if (drawing_poster == 2) |
33 |
{ |
34 |
if (draw_alpha > 0) |
35 |
draw_alpha -= 0.2 |
36 |
else |
37 |
{ |
38 |
drawing_poster = 0 |
39 |
scr_cutscene_end() |
40 |
} |
41 |
} |