Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_bowll_doggo_shadow_a_Other_10

(view raw script w/o annotations or w/e)
1
sprite_index = spr_bowll_doggo_shadow
2
image_speed = 0
3
image_index = obj_bowll_doggo_a.image_index
4
if (global.image_alpha_enemy_attacking < 1)
5
    image_alpha = 1
6
else
7
    image_alpha = obj_bowll_doggo_a.image_alpha
8
x = obj_bowll_doggo_a.x
9
y = obj_bowll_doggo_a.y