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gml_Object_obj_cave_end_transition_Other_4

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1
event_inherited()
2
scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
3
audio_stop_sound(mus_ambient_river)