Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_ceroba_attack_fire_mask_Draw_0

(view raw script w/o annotations or w/e)
1
if (bullet_hit_draw_timer > 0)
2
    shader_set(sh_flash)
3
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, c_white, image_alpha)
4
shader_reset()