| 1 | var battle_box = 3154;  | 
    
| 2 | var battle_box_third = battle_box.sprite_width / 3;  | 
    
| 3 | if (obj_heart_battle_fighting_parent.x < (battle_box.bbox_left + 4 + battle_box_third))  | 
    
| 4 | spawn_pos = "left";  | 
    
| 5 | else if (obj_heart_battle_fighting_parent.x < (battle_box.bbox_left + 4 + (battle_box_third * 2)))  | 
    
| 6 | spawn_pos = "middle";  | 
    
| 7 | else  | 
    
| 8 | spawn_pos = "right";  |