1 |
if live_call() |
2 |
return global.live_result; |
3 |
no_loop_create_clouds = false |
4 |
can_talk_no_loop = false |
5 |
blend_color = 16777215 |
6 |
blend_color_current = 16777215 |
7 |
damage_disjoint_count = 0 |
8 |
damage_disjoint_x = 0 |
9 |
damage_disjoint_timer = 2 |
10 |
damage_disjoint_timer_max = 2 |
11 |
no_loop_damage_disjoint_count = false |
12 |
starting_point_x = x |
13 |
starting_point_y = y |
14 |
disjoint_offset = 0 |
15 |
if (!instance_exists(obj_ceroba_cape_1)) |
16 |
instance_create_depth((x - 8), (y - 178), (depth - 2), obj_ceroba_cape_1) |
17 |
if (!instance_exists(obj_ceroba_cape_2)) |
18 |
instance_create_depth((x - 30), (y - 190), (depth + 3), obj_ceroba_cape_2) |
19 |
if (!instance_exists(obj_ceroba_hair)) |
20 |
instance_create_depth((x + 2), (y - 45), (depth + 4), obj_ceroba_hair) |
21 |
if (!instance_exists(obj_ceroba_legs)) |
22 |
instance_create_depth((x - 42), (y - 174), (depth + 1), obj_ceroba_legs) |
23 |
if (!instance_exists(obj_ceroba_phase_2_staff)) |
24 |
instance_create_depth((x - 42), (y - 174), (depth + 2), obj_ceroba_phase_2_staff) |
25 |
if (!instance_exists(obj_ceroba_phase_2_head)) |
26 |
instance_create_depth((x - 94), (y - 256), depth, obj_ceroba_phase_2_head) |
27 |
if (!instance_exists(obj_ceroba_sideburn_left)) |
28 |
instance_create_depth((x - 1), (y - 208), (depth - 1), obj_ceroba_sideburn_left) |
29 |
if (!instance_exists(obj_ceroba_sideburn_right)) |
30 |
instance_create_depth((x + 0), (y - 208), (depth - 1), obj_ceroba_sideburn_right) |
31 |
anim_loop_time = room_speed * 3 |
32 |
anim_stretch_current = 1 |
33 |
anim_stretch_max = 1.1 |
34 |
anim_stage = 1 |
35 |
anim_inc_multiplier = 2 |
36 |
anim_inc_multiplier_max = 2 |
37 |
anim_cape_1_offset = y - obj_ceroba_cape_1.y |
38 |
anim_cape_2_offset = y - obj_ceroba_cape_2.y |
39 |
anim_hair_offset = y - obj_ceroba_hair.y |
40 |
anim_legs_offset = y - obj_ceroba_legs.y |
41 |
anim_staff_offset = y - obj_ceroba_phase_2_staff.y |
42 |
anim_head_offset = y - obj_ceroba_phase_2_head.y |
43 |
anim_sideburnl_offset = obj_ceroba_sideburn_left.y |
44 |
anim_sideburnr_offset = obj_ceroba_sideburn_right.y |