1 |
if live_call() |
2 |
return global.live_result; |
3 |
switch sprite_index |
4 |
{ |
5 |
case spr_ceroba_p2_1: |
6 |
break |
7 |
case 3485: |
8 |
obj_ceroba_transformation_mask.image_alpha = 1 |
9 |
sprite_index = -4 |
10 |
break |
11 |
case 986: |
12 |
image_speed = 1 |
13 |
sprite_index = spr_ceroba_p2_knocked_down_loop |
14 |
obj_ceroba_transformation_mask.mask_is_vulnerable = true |
15 |
break |
16 |
case 2823: |
17 |
instance_create_depth(obj_ceroba_phase_2_shield.x, obj_ceroba_phase_2_shield.y, -9999, obj_ceroba_phase_2_shield_reappear) |
18 |
break |
19 |
case 3106: |
20 |
case 1799: |
21 |
case 2784: |
22 |
image_speed = 0 |
23 |
image_index = image_number - 1 |
24 |
break |
25 |
case 2288: |
26 |
sprite_index = spr_ceroba_p2_block_3 |
27 |
image_index = 0 |
28 |
image_speed = 1 |
29 |
break |
30 |
case 3115: |
31 |
image_index = 0 |
32 |
sprite_index = spr_ceroba_p2_get_up_3 |
33 |
break |
34 |
case 2917: |
35 |
instance_create_depth(obj_ceroba_phase_2_shield.x, obj_ceroba_phase_2_shield.y, -9999, obj_ceroba_phase_2_shield_reappear) |
36 |
break |
37 |
case 1280: |
38 |
image_index = 0 |
39 |
sprite_index = spr_ceroba_p2_special_attack_2 |
40 |
break |
41 |
case 2606: |
42 |
image_index = 1 |
43 |
image_xscale *= -1 |
44 |
with (obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner) |
45 |
{ |
46 |
bullet_attack_count -= 1 |
47 |
if (bullet_attack_count <= 0 && image_xscale == 1) |
48 |
{ |
49 |
sequence_layer_enabled = true |
50 |
other.sprite_index = spr_ceroba_p2_special_attack |
51 |
other.image_index = 0 |
52 |
event_user(0) |
53 |
} |
54 |
} |
55 |
break |
56 |
case 2774: |
57 |
case 2798: |
58 |
case 3390: |
59 |
case 3560: |
60 |
case 399: |
61 |
case 3514: |
62 |
break |
63 |
default: |
64 |
sprite_index = -4 |
65 |
break |
66 |
} |