1 | scene = 0 |
2 | cutscene_timer = 0 |
3 | var wdirection = choose(-1, 1) |
4 | var ribbon_1 = instance_create_depth((x - 40), (y + 15), (depth + 1), obj_verlet_rope_generator) |
5 | ribbon_1.wind_direction = wdirection |
6 | var ribbon_2 = instance_create_depth((x + 40), (y + 15), (depth + 1), obj_verlet_rope_generator) |
7 | ribbon_2.wind_direction = wdirection |
8 | bullet_hit_points = 16 |
9 | bullet_hit_draw_timer = 0 |
10 | bullet_destroy_self = false |
11 | image_xscale = 2 |
12 | image_yscale = 2 |
13 | image_alpha = 0 |