| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
screen_message = "[AWAITING INPUT]\n"; |
| 4 |
if (global.route == 3) |
| 5 |
screen_message = "ERROR: Power low"; |
| 6 |
screen_message_current = ""; |
| 7 |
screen_interact_noloop = false; |
| 8 |
screen_state = 0; |
| 9 |
compound_count = 0; |
| 10 |
compound_active = -4; |
| 11 |
compound_destroy = false; |
| 12 |
screen_cursor = "_"; |
| 13 |
screen_counter = 0; |
| 14 |
item_throw_noloop = false; |
| 15 |
alarm[0] = room_speed; |
| 16 |
if (global.sworks_flag[25] == 2) |
| 17 |
instance_create(264, 158, obj_steamworks_05_acid); |
| 18 |
if (global.sworks_flag[25] >= 2) |
| 19 |
screen_state = 20; |