1 |
if live_call() |
2 |
return global.live_result; |
3 |
screen_message = "[AWAITING INPUT]\n" |
4 |
if (global.route == 3) |
5 |
screen_message = "ERROR: Power low" |
6 |
screen_message_current = "" |
7 |
screen_interact_noloop = false |
8 |
screen_state = 0 |
9 |
compound_count = 0 |
10 |
compound_active = -4 |
11 |
compound_destroy = false |
12 |
screen_cursor = "_" |
13 |
screen_counter = 0 |
14 |
item_throw_noloop = false |
15 |
alarm[0] = room_speedalarm[0]if live_call()
return global.live_result;
if (screen_cursor == "_")
screen_cursor = ""
else
screen_cursor = "_"
alarm[0] = room_speed |
16 |
if (global.sworks_flag[25] == 2) |
17 |
instance_create(264, 158, obj_steamworks_05_acid) |
18 |
if (global.sworks_flag[25] >= 2) |
19 |
screen_state = 20 |