| 1 | scene = 0; |
| 2 | cutscene_timer = 0; |
| 3 | with (obj_chem_05_door) |
| 4 | event_perform(ev_create, 0); |
| 5 | if (global.sworks_flag[25] >= true) |
| 6 | { |
| 7 | instance_destroy(); |
| 8 | exit; |
| 9 | } |
| 10 | if (global.sworks_flag[25] == 0) |
| 11 | { |
| 12 | audio_play_sound(snd_elevator_door_shut, 1, 0); |
| 13 | global.sworks_flag[25] = 0.5; |
| 14 | } |