if live_call()
return global.live_result;
instance_destroy(obj_chem_05_maze_puzzle_player)
instance_destroy(obj_chem_05_maze_puzzle_goal)
scr_radio_restartscr_radio_restartfunction scr_radio_restart() //gml_Script_scr_radio_restart { with (obj_radio) event_user(0) }()