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gml_Object_obj_crayon_minigame_Draw_0

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1
if live_call()
2
    return global.live_result;
3
draw_set_alpha(draw_alpha * 0.75)
4
draw_set_color(c_black)
5
draw_rectangle(0, 0, 640, 480, false)
6
draw_set_alpha(1)