1 |
selnumh_world = 0 |
2 |
selnuml_world[0] = 0 |
3 |
selnuml_world[1] = 0 |
4 |
selnuml_world[2] = 0 |
5 |
selnuml_world[3] = 0 |
6 |
selnumh_enemy = 0 |
7 |
selnuml_enemy[0] = 0 |
8 |
selnuml_enemy[1] = 0 |
9 |
selnuml_enemy[2] = 0 |
10 |
selnuml_enemy[3] = 0 |
11 |
selnuml_enemy[4] = 0 |
12 |
selnumh_shop = 0 |
13 |
selnuml_shop[0] = 0 |
14 |
selnumh_item = 0 |
15 |
selnuml_item[0] = 0 |
16 |
selnuml_item[1] = 0 |
17 |
selnuml_item[2] = 0 |
18 |
selnuml_item[3] = 0 |
19 |
selnuml_item[4] = 0 |
20 |
selnuml_item[5] = 0 |
21 |
selnuml_item[6] = 0 |
22 |
selnuml_item[7] = 0 |
23 |
selnumh_equip = 0 |
24 |
selnuml_equip[0] = 0 |
25 |
selnuml_equip[1] = 0 |
26 |
selnuml_equip[2] = 0 |
27 |
selnuml_equip[3] = 0 |
28 |
equip_disjoint = 4 |
29 |
selnumh_stat = 0 |
30 |
selnuml_stat[0] = global.player_level |
31 |
selnuml_stat[1] = global.player_gold |
32 |
selnuml_stat[2] = global.current_hp_self |
33 |
selnuml_stat[3] = global.current_pp_self |
34 |
selnuml_stat[4] = global.current_sp_self |