| 1 |
starting_point_x = x; |
| 2 |
starting_point_y = 126; |
| 3 |
draw_position_x = starting_point_x; |
| 4 |
draw_position_y = starting_point_y; |
| 5 |
damage_disjoint_x = 0; |
| 6 |
damage_disjoint_y = 0; |
| 7 |
damage_disjoint_count = 0; |
| 8 |
no_loop_damage_disjoint_count = false; |
| 9 |
no_loop_create_clouds = false; |
| 10 |
battle_start = false; |
| 11 |
flee = false; |
| 12 |
image_speed = 0; |
| 13 |
image_index = 0; |
| 14 |
sign_modifier = 1; |
| 15 |
time_max = 40; |
| 16 |
time_elapsed = round(time_max / 2); |
| 17 |
time_increase = 1; |
| 18 |
max_rise = 20; |
| 19 |
sign_modifier_flee = 1; |
| 20 |
time_max_flee = 40; |
| 21 |
time_elapsed_flee = round(time_max_flee / 2); |
| 22 |
time_increase_flee = 1; |
| 23 |
wing_speed_default = 0.5; |
| 24 |
wing_speed_adjuster = 0; |
| 25 |
max_rise_wing = 0.25; |