Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_determinationcutscene_Alarm_0

(view raw script w/o annotations or w/e)
1
instance_create(x, y, obj_flowey1)
2
with (obj_flowey1)
3
{
4
    sprite_index = spr_floweyrise
5
    image_speed = 0.2
6
}
7
global.flag[24 Flowey introduction progress] = 2
8
instance_destroy()