1 | script_execute(gml_Script_scr_battle_core_directory_flavor_text_enemy_1_default_1) |
2 | message_current = 0 |
3 | message_end = 0 |
4 | message_draw = "" |
5 | increase = global.text_speed |
6 | characters = 0 |
7 | hold = 0 |
8 | message_length = string_length(message[message_current]) |
9 | script_execute(gml_Script_scr_generate_text_counters) |