Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_dialogue_battle_move_select_5_v2_Create_0

(view raw script w/o annotations or w/e)
1
script_execute(gml_Script_scr_battle_core_directory_flavor_text_enemy_2_default_5)
2
message_current = 0
3
message_end = 0
4
message_draw = ""
5
increase = global.text_speed
6
characters = 0
7
hold = 0
8
message_length = string_length(message[message_current])
9
script_execute(gml_Script_scr_generate_text_counters)