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gml_Object_obj_dialogue_battle_move_select_flowey_Draw_0

(view raw script w/o annotations or w/e)
1
if live_call()
2
    return global.live_result;
3
draw_set_font(global.font_type_text)
4
draw_set_alpha(draw_alpha)
5
draw_set_color(c_white)
6
draw_set_halign(fa_left)
7
draw_set_valign(fa_top)
8
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle)
9
draw_set_alpha(1)