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gml_Object_obj_dialogue_battle_win_enemy_Draw_0

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1
draw_set_font(global.font_type_text)
2
draw_set_color(c_white)
3
draw_set_halign(fa_left)
4
draw_set_valign(fa_top)
5
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle)