| 1 |
if (transform_type == "in") |
| 2 |
{ |
| 3 |
if (no_loop_transform == false) |
| 4 |
{ |
| 5 |
sprite_width_end = sprite_width_destination / sprite_width; |
| 6 |
sprite_height_end = sprite_height_destination / sprite_height; |
| 7 |
var sprite_width_multiplier = abs(image_xscale - sprite_width_end); |
| 8 |
var sprite_height_multiplier = abs(image_yscale - sprite_height_end); |
| 9 |
if (sprite_width_end > image_xscale) |
| 10 |
width_increase_type = 1; |
| 11 |
else |
| 12 |
width_increase_type = 0; |
| 13 |
if (sprite_height_end > image_yscale) |
| 14 |
height_increase_type = 1; |
| 15 |
else |
| 16 |
height_increase_type = 0; |
| 17 |
max_frames = max_frames_default; |
| 18 |
sprite_width_increase = sprite_width_multiplier / max_frames; |
| 19 |
sprite_height_increase = sprite_height_multiplier / max_frames; |
| 20 |
transform_direction = 2; |
| 21 |
no_loop_transform = true; |
| 22 |
} |
| 23 |
if (transform_direction == 0 || transform_direction == 2) |
| 24 |
{ |
| 25 |
if (width_increase_type == 0) |
| 26 |
{ |
| 27 |
if (image_xscale > sprite_width_end) |
| 28 |
{ |
| 29 |
image_xscale -= sprite_width_increase; |
| 30 |
if (image_xscale < sprite_width_end) |
| 31 |
image_xscale = sprite_width_end; |
| 32 |
} |
| 33 |
} |
| 34 |
else if (width_increase_type == 1) |
| 35 |
{ |
| 36 |
if (image_xscale < sprite_width_end) |
| 37 |
{ |
| 38 |
image_xscale += sprite_width_increase; |
| 39 |
if (image_xscale > sprite_width_end) |
| 40 |
image_xscale = sprite_width_end; |
| 41 |
} |
| 42 |
} |
| 43 |
if (image_xscale == sprite_width_end && transform_direction != 2) |
| 44 |
transform_direction = 1; |
| 45 |
} |
| 46 |
if (transform_direction == 1 || transform_direction == 2) |
| 47 |
{ |
| 48 |
if (height_increase_type == 0) |
| 49 |
{ |
| 50 |
if (image_yscale > sprite_height_end) |
| 51 |
{ |
| 52 |
image_yscale -= sprite_height_increase; |
| 53 |
if (image_yscale < sprite_height_end) |
| 54 |
image_yscale = sprite_height_end; |
| 55 |
} |
| 56 |
} |
| 57 |
else if (height_increase_type == 1) |
| 58 |
{ |
| 59 |
if (image_yscale < sprite_height_end) |
| 60 |
{ |
| 61 |
image_yscale += sprite_height_increase; |
| 62 |
if (image_yscale > sprite_height_end) |
| 63 |
image_yscale = sprite_height_end; |
| 64 |
} |
| 65 |
} |
| 66 |
if (image_yscale == sprite_height_end && transform_direction != 2) |
| 67 |
transform_direction = 0; |
| 68 |
} |
| 69 |
} |
| 70 |
if (transform_type == "out") |
| 71 |
{ |
| 72 |
if (no_loop_transform == false) |
| 73 |
{ |
| 74 |
sprite_width_end = 1; |
| 75 |
sprite_height_end = 1; |
| 76 |
var sprite_width_multiplier = abs(1 - image_xscale); |
| 77 |
var sprite_height_multiplier = abs(1 - image_yscale); |
| 78 |
if (image_xscale > 1) |
| 79 |
width_increase_type = 1; |
| 80 |
else |
| 81 |
width_increase_type = 0; |
| 82 |
if (image_yscale > 1) |
| 83 |
height_increase_type = 1; |
| 84 |
else |
| 85 |
height_increase_type = 0; |
| 86 |
max_frames = max_frames_default; |
| 87 |
sprite_width_increase = sprite_width_multiplier / max_frames; |
| 88 |
sprite_height_increase = sprite_height_multiplier / max_frames; |
| 89 |
transform_direction = 1; |
| 90 |
no_loop_transform = true; |
| 91 |
} |
| 92 |
if (transform_direction == 0 || transform_direction == 2) |
| 93 |
{ |
| 94 |
if (width_increase_type == 1) |
| 95 |
{ |
| 96 |
if (image_xscale > sprite_width_end) |
| 97 |
{ |
| 98 |
image_xscale -= sprite_width_increase; |
| 99 |
if (image_xscale < sprite_width_end) |
| 100 |
image_xscale = sprite_width_end; |
| 101 |
} |
| 102 |
} |
| 103 |
else if (width_increase_type == 0) |
| 104 |
{ |
| 105 |
if (image_xscale < sprite_width_end) |
| 106 |
{ |
| 107 |
image_xscale += sprite_width_increase; |
| 108 |
if (image_xscale > sprite_width_end) |
| 109 |
image_xscale = sprite_width_end; |
| 110 |
} |
| 111 |
} |
| 112 |
if (image_xscale == sprite_width_end && transform_direction != 2) |
| 113 |
transform_direction = 1; |
| 114 |
} |
| 115 |
if (transform_direction == 1 || transform_direction == 2) |
| 116 |
{ |
| 117 |
if (height_increase_type == 1) |
| 118 |
{ |
| 119 |
if (image_yscale > sprite_height_end) |
| 120 |
{ |
| 121 |
image_yscale -= sprite_height_increase; |
| 122 |
if (image_yscale < sprite_height_end) |
| 123 |
image_yscale = sprite_height_end; |
| 124 |
} |
| 125 |
} |
| 126 |
else if (height_increase_type == 0) |
| 127 |
{ |
| 128 |
if (image_yscale < sprite_height_end) |
| 129 |
{ |
| 130 |
image_yscale += sprite_height_increase; |
| 131 |
if (image_yscale > sprite_height_end) |
| 132 |
image_yscale = sprite_height_end; |
| 133 |
} |
| 134 |
} |
| 135 |
if (image_yscale == sprite_height_end && transform_direction != 2) |
| 136 |
transform_direction = 0; |
| 137 |
} |
| 138 |
} |
| 139 |
if (transform_type != "nothing") |
| 140 |
{ |
| 141 |
if (image_xscale == sprite_width_end && image_yscale == sprite_height_end) |
| 142 |
{ |
| 143 |
if (transform_type == "out") |
| 144 |
{ |
| 145 |
with (obj_dialogue_box_battle) |
| 146 |
image_alpha = 1; |
| 147 |
instance_destroy(); |
| 148 |
exit; |
| 149 |
} |
| 150 |
transform_type = "nothing"; |
| 151 |
no_loop_transform = false; |
| 152 |
} |
| 153 |
} |