Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_dialogue_flowey_ending_Create_0

(view raw script w/o annotations or w/e)
1
position = 0
2
position_array[0] = -1
3
if instance_exists(obj_pl)
4
{
5
    obj_pl.state = gml_Script_scr_frozen_state
6
    if (obj_pl.y > ((__view_get((1 << 0), 0)) + 150))
7
        position = 1
8
    else
9
        position = 0
10
}
11
choice = false
12
ch[1] = ""
13
ch[2] = ""
14
ch[3] = ""
15
ch[4] = ""
16
p = 1
17
ch_msg = -1
18
outcome = 0
19
textWidth = 210
20
textSep = 16
21
message_current = 0
22
message_actual = ""
23
message_actual_col[0] = ""
24
message_reset = false
25
cutoff = 0
26
counter = 0
27
message_timer = -1
28
mT = -1
29
portrait = true
30
prt[0] = 0
31
image_speed = 0.2
32
message[0] = ""
33
talker[0] = -4
34
talker_current = 0
35
message_col[0][0] = ""
36
col_modif[0] = 16711680
37
col_modif[1] = 255
38
color = false
39
color_set = false
40
sndfnt = 99
41
sndfnt_array[0] = -4
42
global.dialogue_open = true
43
dialogue_is_minishop = false
44
skippable = true
45
dialogue_font = 9
46
portrait_idle_animated = 0
47
portrait_idle_frame = 0
48
portrait_can_animate = true