1 |
if live_call() |
2 |
return global.live_result; |
3 |
if (sinking_away == false) |
4 |
{ |
5 |
var enemy_dead = global.enemy_dead |
6 |
var enemy_spared = global.enemy_spared |
7 |
event_user(0) |
8 |
if (enemy_dead == true) |
9 |
{ |
10 |
x = starting_point_x |
11 |
y = starting_point_y |
12 |
image_xscale = starting_point_xscale |
13 |
image_yscale = starting_point_yscale |
14 |
instance_create(starting_point_x, starting_point_y, obj_dunebud_dead) |
15 |
instance_destroy() |
16 |
return; |
17 |
} |
18 |
else if (enemy_spared == true) |
19 |
{ |
20 |
sprite_index = spr_dunebud_spared |
21 |
x = starting_point_x |
22 |
y = starting_point_y |
23 |
image_xscale = starting_point_xscale |
24 |
image_yscale = starting_point_yscale |
25 |
image_speed = 0 |
26 |
image_index = 0 |
27 |
image_alpha = 0.5 |
28 |
if (no_loop_create_clouds == false) |
29 |
{ |
30 |
for (i = 0; i <= 11; i += 1) |
31 |
instance_create(x, (y - 22), obj_spare_cloud) |
32 |
} |
33 |
no_loop_create_clouds = true |
34 |
} |
35 |
if (damage_disjoint_count > 0) |
36 |
damage_disjoint_count -= 1 |
37 |
else if (enemy_dead == false && enemy_spared == false && damage_disjoint_count <= 0) |
38 |
{ |
39 |
var can_change = false |
40 |
if (image_alpha == 0) |
41 |
{ |
42 |
image_speed = 0 |
43 |
image_index = 0 |
44 |
was_invisible = true |
45 |
} |
46 |
else if (was_invisible == true) |
47 |
{ |
48 |
can_change = true |
49 |
was_invisible = false |
50 |
} |
51 |
if (global.enemy_low_hp == true && global.current_hp_enemy < global.max_hp_enemy) |
52 |
{ |
53 |
if (sprite_index != spr_dunebud_critical || can_change == true) |
54 |
{ |
55 |
sprite_index = spr_dunebud_critical |
56 |
image_speed = 0 |
57 |
image_index = 0 |
58 |
time_max = time_max_critical |
59 |
} |
60 |
} |
61 |
else if (sprite_index != spr_dunebud_normal || can_change == true) |
62 |
{ |
63 |
sprite_index = spr_dunebud_normal |
64 |
image_speed = image_speed_normal |
65 |
image_index = 0 |
66 |
time_max = time_max_normal |
67 |
} |
68 |
} |
69 |
if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) |
70 |
{ |
71 |
time_elapsed = 0 |
72 |
sign_modifier = 1 |
73 |
damage_disjoint_count = 12 |
74 |
no_loop_damage_disjoint_count = true |
75 |
audio_play_sound(enemy_hurt_noise, 1, 0, 1, 0, enemy_hurt_pitch) |
76 |
} |
77 |
else if (!instance_exists(obj_text_damage_count)) |
78 |
no_loop_damage_disjoint_count = false |
79 |
if (damage_disjoint_count == 12) |
80 |
damage_disjoint_x = -50 |
81 |
else if (damage_disjoint_count == 10) |
82 |
damage_disjoint_x = 50 |
83 |
else if (damage_disjoint_count == 8) |
84 |
damage_disjoint_x = -20 |
85 |
else if (damage_disjoint_count == 6) |
86 |
damage_disjoint_x = 20 |
87 |
else if (damage_disjoint_count == 4) |
88 |
damage_disjoint_x = -10 |
89 |
else if (damage_disjoint_count == 2) |
90 |
damage_disjoint_x = 10 |
91 |
else if (damage_disjoint_count == 0) |
92 |
damage_disjoint_x = 0 |
93 |
if (damage_disjoint_count > 0 || global.current_hp_enemy <= 0) |
94 |
{ |
95 |
if (sprite_index != spr_dunebud_dead) |
96 |
{ |
97 |
sprite_index = spr_dunebud_dead |
98 |
image_xscale = starting_point_xscale |
99 |
image_yscale = starting_point_yscale |
100 |
if (damage_disjoint_count > 0) |
101 |
image_speed = image_speed_dead |
102 |
else |
103 |
image_speed = 0 |
104 |
image_index = 0 |
105 |
} |
106 |
} |
107 |
x = draw_position_x + damage_disjoint_x |
108 |
y = draw_position_y + damage_disjoint_y |
109 |
image_xscale = starting_point_xscale |
110 |
image_yscale = starting_point_yscale |
111 |
if ((!((instance_exists(obj_text_damage_count) && global.fight_number == 1))) && enemy_dead == false && enemy_spared == false && sinking_away == false && image_alpha > 0) |
112 |
{ |
113 |
game_maker_cannot_do_math = power((time_elapsed / (time_max / 2 * (1 / sqrt(max_rise))) - sqrt(max_rise)), 2) |
114 |
animation_disjoint_yscale = sign_modifier * (max_rise - game_maker_cannot_do_math) |
115 |
time_elapsed += time_increase |
116 |
if (time_elapsed >= time_max) |
117 |
{ |
118 |
time_elapsed = 0 |
119 |
sign_modifier = (-sign_modifier) |
120 |
} |
121 |
image_yscale = draw_position_yscale + animation_disjoint_yscale |
122 |
image_xscale = draw_position_xscale - animation_disjoint_yscale * (max_rise_ext / max_rise) |
123 |
animating = true |
124 |
} |
125 |
else |
126 |
animating = false |
127 |
} |
128 |
else |
129 |
animating = false |