1 | if (y > y_end) |
2 | { |
3 | if (sprite_index != spr_dunes_10_pebbles_fall) |
4 | { |
5 | sprite_index = spr_dunes_10_pebbles_fall |
6 | image_index = 0 |
7 | vspeed = 0 |
8 | } |
9 | else if on_animation_end() |
10 | { |
11 | image_index = image_number - 1 |
12 | image_speed = 0 |
13 | if (!alarm[0]) |
14 | alarm[0] = 10 |
15 | } |
16 | return; |
17 | } |
18 | vspeed += 0.1 |