| 1 |
if (global.dunes_flag[4] < 2) |
| 2 |
{ |
| 3 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} ()) |
| 4 |
{ |
| 5 |
if (global.dunes_flag[4] == 0) |
| 6 |
{ |
| 7 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 8 |
with (msg) |
| 9 |
{ |
| 10 |
message[0] = "* (A piece of wood is lodged# in-between the elevator doors.)"; |
| 11 |
message[1] = "* (What could fix this poor# elevator?)"; |
| 12 |
} |
| 13 |
elevator_menu_open = true; |
| 14 |
global.dunes_flag[4] += 1; |
| 15 |
} |
| 16 |
else if (global.dunes_flag[4] == 1) |
| 17 |
{ |
| 18 |
elevator_menu_open = true; |
| 19 |
} |
| 20 |
} |
| 21 |
if (!global.dialogue_open && elevator_menu_open == true) |
| 22 |
{ |
| 23 |
instance_create(x, y, obj_item_use_menu); |
| 24 |
scr_cutscene_start(); |
| 25 |
elevator_menu_open = false; |
| 26 |
} |
| 27 |
if (global.item_used_overworld != undefined) |
| 28 |
{ |
| 29 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 30 |
with (msg) |
| 31 |
{ |
| 32 |
switch (global.item_used_overworld) |
| 33 |
{ |
| 34 |
default: |
| 35 |
message[0] = "* (You can't think of a way to# make this work.)"; |
| 36 |
global.cutscene = false; |
| 37 |
break; |
| 38 |
case "Pickaxe": |
| 39 |
message[0] = "* (You use the pickaxe to hack# away at the wood.)"; |
| 40 |
other.elevator_solution = "Pickaxe"; |
| 41 |
break; |
| 42 |
case "Steel Buckle": |
| 43 |
case "Flint": |
| 44 |
if (scr_item_exists_check("Flint") && scr_item_exists_check("Steel Buckle")) |
| 45 |
{ |
| 46 |
message[0] = "* (You start rubbing the steel# buckle against the flint.)"; |
| 47 |
other.elevator_solution = "Flint & Steel"; |
| 48 |
} |
| 49 |
else |
| 50 |
{ |
| 51 |
message[0] = "* (You can't think of a way to# make this work.)"; |
| 52 |
global.cutscene = false; |
| 53 |
} |
| 54 |
break; |
| 55 |
case "Matches": |
| 56 |
message[0] = "* (You strike a match on the# piece of wood.)"; |
| 57 |
other.elevator_solution = "Matches"; |
| 58 |
break; |
| 59 |
} |
| 60 |
} |
| 61 |
if (!global.dialogue_open) |
| 62 |
global.item_used_overworld = undefined; |
| 63 |
} |
| 64 |
if (!global.dialogue_open && elevator_solution != "none") |
| 65 |
{ |
| 66 |
var newsprite, newsound, newmessage; |
| 67 |
switch (elevator_solution) |
| 68 |
{ |
| 69 |
case "Pickaxe": |
| 70 |
newsprite = 1014; |
| 71 |
newmessage = "* (The pickaxe broke.)"; |
| 72 |
newsound = 251; |
| 73 |
break; |
| 74 |
case "Flint & Steel": |
| 75 |
newsprite = 1013; |
| 76 |
newmessage = "* (The flint crumbled away and# the buckle melted.)"; |
| 77 |
newsound = 249; |
| 78 |
scr_item_removescr_item_removefunction scr_item_remove(arg0)
{
for (i = 1; i <= 8; i += 1)
{
if (global.item_slot[i] == arg0)
{
while (i < 8)
{
global.item_slot[i] = global.item_slot[i + 1];
i += 1;
}
global.item_slot[8] = "Nothing";
return true;
break;
}
else if (i == 8)
{
return false;
}
}
} ("Flint"); |
| 79 |
scr_item_removescr_item_removefunction scr_item_remove(arg0)
{
for (i = 1; i <= 8; i += 1)
{
if (global.item_slot[i] == arg0)
{
while (i < 8)
{
global.item_slot[i] = global.item_slot[i + 1];
i += 1;
}
global.item_slot[8] = "Nothing";
return true;
break;
}
else if (i == 8)
{
return false;
}
}
} ("Steel Buckle"); |
| 80 |
break; |
| 81 |
case "Matches": |
| 82 |
newsprite = 1013; |
| 83 |
newmessage = "* (The whole box of matches# caught fire and burnt up.)"; |
| 84 |
newsound = 249; |
| 85 |
break; |
| 86 |
} |
| 87 |
if (sprite_index == spr_dunes_13_elevator) |
| 88 |
{ |
| 89 |
scr_item_removescr_item_removefunction scr_item_remove(arg0)
{
for (i = 1; i <= 8; i += 1)
{
if (global.item_slot[i] == arg0)
{
while (i < 8)
{
global.item_slot[i] = global.item_slot[i + 1];
i += 1;
}
global.item_slot[8] = "Nothing";
return true;
break;
}
else if (i == 8)
{
return false;
}
}
} (elevator_solution); |
| 90 |
sprite_index = newsprite; |
| 91 |
audio_play_sound(newsound, 1, 0); |
| 92 |
image_speed = 0.3; |
| 93 |
timer = 30; |
| 94 |
} |
| 95 |
else if (image_index >= (image_number - 1)) |
| 96 |
{ |
| 97 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 98 |
{ |
| 99 |
image_speed = 0; |
| 100 |
exit; |
| 101 |
} |
| 102 |
else if (sprite_index == newsprite) |
| 103 |
{ |
| 104 |
audio_play_sound(snd_elevator_open, 1, 0); |
| 105 |
sprite_index = spr_dunes_13_elevator_fixed; |
| 106 |
image_speed = 0.3; |
| 107 |
image_index = 0; |
| 108 |
exit; |
| 109 |
} |
| 110 |
image_speed = 0; |
| 111 |
instance_create(obj_pl.x, obj_pl.y, obj_npc_clover_dunes_12); |
| 112 |
global.dunes_flag[4] = 2; |
| 113 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 114 |
with (msg) |
| 115 |
message[0] = newmessage; |
| 116 |
} |
| 117 |
} |
| 118 |
} |
| 119 |
else |
| 120 |
{ |
| 121 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && image_speed == 0) |
| 122 |
{ |
| 123 |
if (image_speed == 0) |
| 124 |
{ |
| 125 |
scr_cutscene_start(); |
| 126 |
image_speed = 0.3; |
| 127 |
audio_play_sound(snd_elevator_open, 1, 0); |
| 128 |
exit; |
| 129 |
} |
| 130 |
} |
| 131 |
if (floor(image_index) <= 0 && image_speed < 0) |
| 132 |
{ |
| 133 |
image_speed = 0; |
| 134 |
image_index = 0; |
| 135 |
} |
| 136 |
if (image_index >= (image_number - 1) && image_speed > 0) |
| 137 |
{ |
| 138 |
image_speed = 0; |
| 139 |
instance_create(obj_pl.x, obj_pl.y, obj_npc_clover_dunes_12); |
| 140 |
} |
| 141 |
} |