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gml_Object_obj_dunes_13_elevator_Step_0

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1
if (keyboard_multicheck_pressed(0) && scr_interact
scr_interact

function scr_interact() //gml_Script_scr_interact { if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state) { var pl_dir = obj_pl.direction var pl_x = 0 var pl_y = 0 var check_distance_x = 0 var check_distance_y = 0 switch pl_dir { case 0: pl_x = obj_pl.bbox_right pl_y = obj_pl.bbox_top + 1 check_distance_x = 20 break case 180: pl_x = obj_pl.bbox_left pl_y = obj_pl.bbox_top + 1 check_distance_x = -20 break case 90: pl_x = obj_pl.x pl_y = obj_pl.bbox_top check_distance_y = -20 break case 270: pl_x = obj_pl.x pl_y = obj_pl.bbox_bottom check_distance_y = 20 break } if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false) return true; } }
() && image_speed == 0)
2
{
3
    if (image_speed == 0)
4
    {
5
        scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
6
        image_speed = 0.3
7
        audio_play_sound(snd_elevator_open, 1, 0)
8
        return;
9
    }
10
}
11
if (floor(image_index) <= 0 && image_speed < 0)
12
{
13
    image_speed = 0
14
    image_index = 0
15
    if (global.cutscene == true)
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        scr_cutscene_end
scr_cutscene_end

function scr_cutscene_end() //gml_Script_scr_cutscene_end { global.cutscene = false obj_pl.alarm[0] = 1 }
()
17
}
18
if (image_index >= (image_number - 1) && image_speed > 0)
19
{
20
    image_speed = 0
21
    instance_create(obj_pl.x, obj_pl.y, obj_npc_clover_dunes_12)
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}