1 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} ()) |
2 |
{ |
3 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
4 |
if (sprite_index == spr_dunes_30_sapling_withered) |
5 |
msg.message[0] = "* (Withered away...)" |
6 |
else if (image_index == 0) |
7 |
{ |
8 |
msg.message[0] = "* (A sapling sits within the# ground, new to life and unsure# of itself.)" |
9 |
msg.message[1] = "* (It is full of potential but# has yet to reach it. One day,# it might.)" |
10 |
} |
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else if (image_index == 1) |
12 |
{ |
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msg.message[0] = "* (The little sapling has# garnered some experience in the# world.) " |
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msg.message[1] = "* (Crafting its own identity# through perseverance.) " |
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msg.message[2] = "* (However, it still has room to# expand into something greater.)" |
16 |
} |
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else if (image_index == 2) |
18 |
{ |
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msg.message[0] = "* (Through thick and thin and# over time, the sapling is ready# to blossom!)" |
20 |
msg.message[1] = "* (What once was an idea within# someone's mind is now a# reality.)" |
21 |
msg.message[2] = "* (A little hard work and# dedication is all it took to# make something special.)" |
22 |
} |
23 |
} |