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gml_Object_obj_dunes_30_tree_spawner_Draw_0

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1
for (i = 0; i < array_length(spwn_properties); i++)
2
    draw_sprite_ext(spr_dunes_30_trees, 0, spwn_properties[i][0], spwn_properties[i][1], spwn_properties[i][2], 1, 0, c_white, 1)