1 | if (seesaw_item_number <= 0) |
2 | { |
3 | scr_audio_fade_out |
4 | instance_create(0, 0, obj_factory_02_seesaw_victory) |
5 | } |
6 | if (seesaw_item_number_wrong <= 0) |
7 | instance_create(0, 0, obj_factory_02_seesaw_puzzle_recreator) |
8 | with (obj_factory_02_conveyor_indicator) |
9 | sprite_index = spr_conveyor_indicator_idle |