1 |
if live_call() |
2 |
return global.live_result; |
3 |
var speed_modifier = 1 + (1 - seesaw_item_number / seesaw_item_number_max) * 1.5 |
4 |
if (seesaw_puzzle_activate == true) |
5 |
{ |
6 |
seesaw_puzzle_activate = false |
7 |
alarm[1] = 30alarm[1]seesaw_puzzle_countdown -= 1
if (seesaw_puzzle_countdown > 0)
{
audio_play_sound(snd_beep, 1, 0)
alarm[1] = 30
}
else
{
audio_play_sound(snd_puzzle_start, 1, 0)
seesaw_item_number = seesaw_item_number_max
seesaw_item_number_wrong = 3
seesaw_puzzle_active = true
return;
}
with (obj_steamworks_factory_02_face)
{
sprite_index = spr_steamworks_38_face_numbers
image_index = other.seesaw_puzzle_countdown - 1
image_speed = 0
} |
8 |
} |
9 |
if (seesaw_puzzle_active == true) |
10 |
{ |
11 |
if (seesaw_item_offset > 0) |
12 |
seesaw_item_offset-- |
13 |
else |
14 |
{ |
15 |
seesaw_item_offset = seesaw_item_offset_max / speed_modifier |
16 |
seesaw_spawn_item = true |
17 |
} |
18 |
if global.left_key |
19 |
{ |
20 |
if (obj_seesaw.phy_rotation > (-seesaw_angle_max)) |
21 |
obj_seesaw.phy_rotation -= 1 |
22 |
} |
23 |
if global.right_key |
24 |
{ |
25 |
if (obj_seesaw.phy_rotation < seesaw_angle_max) |
26 |
obj_seesaw.phy_rotation += 1 |
27 |
} |
28 |
obj_seesaw_light.image_angle = (-obj_seesaw.phy_rotation) |
29 |
with (obj_steamworks_factory_02_face) |
30 |
{ |
31 |
sprite_index = spr_steamworks_38_face_numbers |
32 |
image_index = other.seesaw_item_number - 1 |
33 |
image_speed = 0 |
34 |
} |
35 |
if (hint_button_alpha < 1) |
36 |
hint_button_alpha += 0.1 |
37 |
} |
38 |
else if (hint_button_alpha > 0) |
39 |
hint_button_alpha -= 0.2 |
40 |
if (seesaw_spawn_item && (!instance_exists(obj_factory_02_seesaw_item_ready))) |
41 |
{ |
42 |
audio_play_sound(snd_factory_puzzle_spawn_item, 1, 0) |
43 |
instance_create_depth(360, 90, -1000, obj_factory_02_seesaw_item_ready) |
44 |
seesaw_spawn_item = false |
45 |
} |
46 |
var strikes = 3 - seesaw_item_number_wrong |
47 |
with (obj_factory_02_conveyor_indicator) |
48 |
{ |
49 |
if (strikes >= indicator_flag && sprite_index != spr_conveyor_indicator_red_x) |
50 |
sprite_index = spr_conveyor_indicator_red_x |
51 |
} |
52 |
if (strikes == 3) |
53 |
{ |
54 |
if (!alarm[0]) |
55 |
alarm[0] = 30alarm[0]instance_destroy()
with (obj_steamworks_factory_02_face)
{
sprite_index = spr_steamworks_38_face_hello
image_index = 0
image_speed = 1
} |
56 |
seesaw_puzzle_active = false |
57 |
with (obj_conveyor_belt) |
58 |
{ |
59 |
image_index = 0 |
60 |
image_speed = 0 |
61 |
} |
62 |
with (obj_factory_02_conveyor_item) |
63 |
destroy_self = true |
64 |
} |
65 |
if (seesaw_item_number <= 0 || seesaw_item_number_wrong <= 0) |
66 |
{ |
67 |
instance_destroy() |
68 |
with (obj_steamworks_factory_02_face) |
69 |
{ |
70 |
sprite_index = spr_steamworks_38_face_hello |
71 |
image_index = 0 |
72 |
image_speed = 1 |
73 |
} |
74 |
with (obj_factory_02_seesaw_item_ready) |
75 |
destroy_self = true |
76 |
with (obj_factory_02_seesaw_item) |
77 |
destroy_self = true |
78 |
} |