1 |
if live_call() |
2 |
return global.live_result; |
3 |
var axis_move = false |
4 |
var axis_speed = 2 |
5 |
with (obj_factory_03_furnace) |
6 |
{ |
7 |
if (scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} () && keyboard_multicheck_pressed(0) && state == 0) |
8 |
state = 1 |
9 |
} |
10 |
if (axis_move_timer >= 0) |
11 |
axis_move_timer-- |
12 |
else |
13 |
{ |
14 |
axis_move = true |
15 |
axis_move_timer = axis_move_timer_max |
16 |
} |
17 |
if (axis_move == true) |
18 |
{ |
19 |
switch axis_position_current |
20 |
{ |
21 |
case 0: |
22 |
axis_position_new = choose(1, 3) |
23 |
break |
24 |
case 1: |
25 |
axis_position_new = choose(0, 2, 4) |
26 |
break |
27 |
case 2: |
28 |
axis_position_new = choose(1, 5) |
29 |
break |
30 |
case 3: |
31 |
axis_position_new = choose(4, 0, 6) |
32 |
break |
33 |
case 4: |
34 |
axis_position_new = choose(1, 3, 5, 7) |
35 |
break |
36 |
case 5: |
37 |
axis_position_new = choose(2, 4, 8) |
38 |
break |
39 |
case 6: |
40 |
axis_position_new = choose(7, 3) |
41 |
break |
42 |
case 7: |
43 |
axis_position_new = choose(4, 6, 8) |
44 |
break |
45 |
case 8: |
46 |
axis_position_new = choose(7, 5) |
47 |
break |
48 |
} |
49 |
|
50 |
axis_position_current = axis_position_new |
51 |
with (obj_axis_npc) |
52 |
{ |
53 |
actor_speed = axis_speed |
54 |
can_walk = true |
55 |
npc_arrived = false |
56 |
x_dest[0] = other.axis_positions[other.axis_position_new][0] |
57 |
y_dest[0] = other.axis_positions[other.axis_position_new][1] |
58 |
end_direction = "nothing" |
59 |
} |
60 |
} |