1 | switch scene |
2 | { |
3 | case 0: |
4 | cutscene_wait(0.5) |
5 | break |
6 | case 1: |
7 | cutscene_sfx_play(snd_undertale_swoosh, 1) |
8 | break |
9 | case 2: |
10 | cutscene_wait(0.5) |
11 | break |
12 | case 3: |
13 | cutscene_sfx_play(snd_decibatfall, 1) |
14 | break |
15 | case 4: |
16 | cutscene_wait(2) |
17 | break |
18 | case 5: |
19 | cutscene_sfx_play(snd_undertale_thud, 0.8) |
20 | break |
21 | case 6: |
22 | cutscene_wait(0.3) |
23 | break |
24 | case 7: |
25 | cutscene_sfx_play(snd_toy_squeak, 0.3) |
26 | break |
27 | case 8: |
28 | cutscene_wait(1) |
29 | break |
30 | case 9: |
31 | if (draw_alpha > 0) |
32 | draw_alpha -= 0.1 |
33 | else |
34 | { |
35 | draw_alpha = 0 |
36 | scene++ |
37 | } |
38 | break |
39 | case 10: |
40 | instance_destroy() |
41 | break |
42 | } |