1 |
switch scene |
2 |
{ |
3 |
case 0: |
4 |
if (scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} () && keyboard_multicheck_pressed(0) && global.sworks_flag[38] >= 3) |
5 |
cutscene_advance() |
6 |
break |
7 |
case 1: |
8 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
9 |
audio_play_sound(snd_sliding_door_open, 1, 0) |
10 |
image_speed = 1 |
11 |
scene++ |
12 |
break |
13 |
case 2: |
14 |
if (image_index > (image_number - 1)) |
15 |
{ |
16 |
image_speed = 0 |
17 |
image_index = image_number - 1 |
18 |
cutscene_advance() |
19 |
} |
20 |
break |
21 |
case 3: |
22 |
instance_create(obj_pl.x, obj_pl.y, obj_player_npc) |
23 |
cutscene_follower_into_actor() |
24 |
break |
25 |
case 4: |
26 |
cutscene_npc_walk(1168, 120, 340, 3, "x", "down") |
27 |
scene++ |
28 |
break |
29 |
case 5: |
30 |
cutscene_wait(0.25) |
31 |
break |
32 |
case 6: |
33 |
cutscene_npc_walk(1161, 120, 340, 3, "x", "up") |
34 |
scene++ |
35 |
break |
36 |
case 7: |
37 |
cutscene_wait(0.5) |
38 |
break |
39 |
case 8: |
40 |
cutscene_change_room(209, 160, 108, 0.1) |
41 |
break |
42 |
} |
43 |
|
44 |
if (scene >= 4) |
45 |
{ |
46 |
with (obj_actor_npc_base) |
47 |
{ |
48 |
if (y < 365) |
49 |
{ |
50 |
if (image_alpha > 0) |
51 |
image_alpha -= 0.2 |
52 |
} |
53 |
} |
54 |
} |