1 |
starting_point_x = x |
2 |
starting_point_y = y |
3 |
starting_point_xscale = 1 |
4 |
starting_point_yscale = 1 |
5 |
draw_position_x = starting_point_x |
6 |
draw_position_y = starting_point_y |
7 |
draw_position_xscale = starting_point_xscale |
8 |
draw_position_yscale = starting_point_yscale |
9 |
difference_x = obj_feisty_four_ed_legs.x - x |
10 |
difference_y = obj_feisty_four_ed_legs.y - y |
11 |
damage_disjoint_x = 0 |
12 |
damage_disjoint_y = 0 |
13 |
damage_disjoint_count = 0 |
14 |
no_loop_damage_disjoint_count = false |
15 |
hand_angle_max = 20 |