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gml_Object_obj_feisty_four_mooch_body_full_Create_0

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1
starting_point_x = x
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starting_point_y = y
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starting_point_xscale = 1
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starting_point_yscale = 1
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draw_position_x = starting_point_x
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draw_position_y = starting_point_y
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draw_position_xscale = starting_point_xscale
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draw_position_yscale = starting_point_yscale
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damage_disjoint_x = 0
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damage_disjoint_y = 0
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damage_disjoint_count = 0
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hurt_sprite = 2809
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no_loop_damage_disjoint_count = false
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no_loop_create_clouds = false
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animating = false
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vanish = false
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vanish_state = 1
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sign_modifier = 1
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time_elapsed = 0
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time_max = 60
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time_increase = 1
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max_rise = 0.025
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max_rise_ext = 0.01
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mooch_fly_away = false
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mooch_fly_away_no_loop = false
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if instance_exists(obj_background_feisty_four_yellow)
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    depth = obj_background_feisty_four_yellow.depth - 1