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gml_Object_obj_flier_a_Create_0

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1
starting_point_x = x
2
starting_point_y = y
3
draw_position_x = starting_point_x
4
draw_position_y = starting_point_y
5
damage_disjoint_x = 0
6
damage_disjoint_y = 0
7
damage_disjoint_count = 0
8
no_loop_damage_disjoint_count = false
9
no_loop_create_clouds = false
10
image_speed = 0.5
11
image_index = 0
12
sign_modifier = -1
13
time_elapsed = 0
14
time_max = 60
15
time_increase = 1
16
max_rise = 10
17
enemy_hurt_noise = 587
18
enemy_hurt_pitch = 0.8