1 |
if (global.flag[17 Dalv fate] == 1) |
2 |
{ |
3 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} () == true && waiter == 0 && (!instance_exists(obj_dialogue))) |
4 |
waiter = 1 |
5 |
if (waiter == 1) |
6 |
{ |
7 |
global.cutscene = true |
8 |
obj_dalv2.destination_x_dalv = obj_dalv2.x |
9 |
obj_dalv2.destination_y_dalv = obj_dalv2.y |
10 |
if (obj_dalv2.x == obj_dalv2.destination_x_dalv && obj_dalv2.y == obj_dalv2.destination_y_dalv) |
11 |
waiter++ |
12 |
} |
13 |
if (waiter == 2) |
14 |
image_index = 1 |
15 |
if (waiter == 2) |
16 |
{ |
17 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
18 |
with (msg) |
19 |
{ |
20 |
if (global.interaction_count_flower_pot == 0) |
21 |
{ |
22 |
if (!instance_exists(obj_dialoguebox_dummy)) |
23 |
instance_create(0, 0, obj_dialoguebox_dummy) |
24 |
portrait = false |
25 |
sndfnt = 99 |
26 |
message[0] = "* (It's a flower pot full of# dirt.)" |
27 |
} |
28 |
else |
29 |
{ |
30 |
portrait = true |
31 |
sndfnt = 100 |
32 |
message[0] = "* ..." |
33 |
prt[0] = 1755 |
34 |
} |
35 |
} |
36 |
waiter++ |
37 |
} |
38 |
if (waiter == 3 && (!instance_exists(obj_dialogue))) |
39 |
{ |
40 |
if (global.interaction_count_flower_pot == 0) |
41 |
{ |
42 |
obj_dalv2.direction = 0 |
43 |
global.interaction_count_flower_pot++ |
44 |
waiter++ |
45 |
} |
46 |
else |
47 |
waiter = 7 |
48 |
} |
49 |
if (waiter == 4) |
50 |
{ |
51 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
52 |
with (msg) |
53 |
{ |
54 |
portrait = true |
55 |
sndfnt = 100 |
56 |
message[0] = "* That's my turnip plant!" |
57 |
message[1] = "* He should be sprouting# up any day now!" |
58 |
message[2] = "* ... He's really taking# his time..." |
59 |
message[3] = "* But I don't rush him." |
60 |
prt[0] = 1776 |
61 |
prt[1] = 1776 |
62 |
prt[2] = 1780 |
63 |
prt[3] = 1769 |
64 |
} |
65 |
waiter++ |
66 |
} |
67 |
if (waiter >= 5 && waiter <= 6 && (!instance_exists(obj_dialogue))) |
68 |
{ |
69 |
obj_dalv2.destination_x_dalv = obj_dalv2.default_x_dalvshouse |
70 |
obj_dalv2.destination_y_dalv = obj_dalv2.default_y_dalvshouse |
71 |
if (obj_dalv2.x == obj_dalv2.default_x_dalvshouse && obj_dalv2.y == obj_dalv2.default_y_dalvshouse) |
72 |
waiter++ |
73 |
with (obj_dialoguebox_dummy) |
74 |
instance_destroy() |
75 |
} |
76 |
if (waiter == 7) |
77 |
{ |
78 |
global.cutscene = false |
79 |
waiter = 0 |
80 |
obj_pl.alarm[0] = 1 |
81 |
} |
82 |
} |
83 |
else if (global.flag[17 Dalv fate] != 1 && global.route != 3) |
84 |
{ |
85 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} () == true && waiter == 0 && (!instance_exists(obj_dialogue))) |
86 |
waiter = 1 |
87 |
if (waiter == 1) |
88 |
{ |
89 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
90 |
with (msg) |
91 |
{ |
92 |
portrait = false |
93 |
sndfnt = 99 |
94 |
message[0] = "* (It's a flower pot full of# dirt.)" |
95 |
obj_flower_pot.waiter = 2 |
96 |
} |
97 |
} |
98 |
if (waiter == 2 && (!instance_exists(obj_dialogue))) |
99 |
{ |
100 |
global.cutscene = false |
101 |
waiter = 0 |
102 |
obj_pl.alarm[0] = 1 |
103 |
} |
104 |
} |
105 |
else if (global.route == 3) |
106 |
{ |
107 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} () == true && waiter == 0 && (!instance_exists(obj_dialogue))) |
108 |
waiter = 1 |
109 |
if (waiter == 1) |
110 |
{ |
111 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
112 |
with (msg) |
113 |
{ |
114 |
portrait = false |
115 |
sndfnt = 99 |
116 |
message[0] = "* (Dirt.)" |
117 |
obj_flower_pot.waiter = 2 |
118 |
} |
119 |
} |
120 |
if (waiter == 2 && (!instance_exists(obj_dialogue))) |
121 |
{ |
122 |
global.cutscene = false |
123 |
waiter = 0 |
124 |
obj_pl.alarm[0] = 1 |
125 |
} |
126 |
} |